![]() ![]() On the PC version, Console version, Mobile version, tModLoader version, and tModLoader 1.3-Legacy version of Terraria, Sandstorms may also occur periodically /when wind speed is over 30 mph, which cause special enemies to spawn as well as pushing the player according to the direction of the wind.ĭuring Hardmode, the increased spread of the Corruption/ Crimson and Hallow is likely to eventually convert any normal Deserts. Rain will occur in Deserts just as in any other surface biome. Deserts are overridden by most other biomes, including the Ocean. On the Old Chinese version and tModLoader 1.3-Legacy version, the main desert will always have an Pit-type entrance.Īn area is considered a Desert biome if there at least 1500 Sand Blocks, causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. If spawning this way, some of the Anthills or Larva Holes may just contain Antlion Eggs and not lead to the Underground Desert. These entrances come in four varieties: Chambers, Anthill, Larva Hole, and Pit. On the PC version, Console version, Mobile version, and tModLoader version, the main desert has a 33.33*1/3 (33.33%) chance of containing some kind of entrance to the Underground Desert below. On the PC version, Console version, Mobile version, and tModLoader version, the Oasis mini biome can be found inside the Desert, which includes palm trees and a big pool of water in the middle. Pools of water may rarely appear in the desert, which take on a sandy yellow (on Old Chinese and tModLoader Legacy) or turquoise (on PC, Console, Mobile, and tModLoader) color. Pyramids can rarely appear in Desert biomes. The main Desert, present in every world, will be larger and will house the Underground Desert biome beneath. Each map will generally contain at least one Desert area. however it is still an option.The heat distortion effect added in 1.3.3 This one doesn't come with any special location tracking, so it might be the hardest to make use of, since you'll have to manually search for the affected blocks. MoreTerra is another world viewer which creates an image file of your world with icons for certain special items (chests, heart containers, gems, etc.).Once located, you can just go over there in-game and clear it out. This will probably be helpful to you for finding the tainted area. TerraMap is a world viewer that allows you to highlight blocks for easy location finding.TEdit is a Terraria world editor which will allow you to not only view the world, but also make changes (including simply removing the tainted area right away).If you're dead-set against creating multiple hellevators in your world, the only realistic way to locate the missing Corruption/Crimson/Hallow is to examine the world in a third-party viewing tool. ![]() It's tedious to clean up if you want to make the world look nice again. Unfortunately, this method is very expensive and leaves your world scarred. Then, use a clentaminator to purify the world. One guaranteed way of clearing out a tainted area is to dig a "hellevator" (a 2-wide tunnel straight down to the underworld) every screen width apart. If needed here is the world download if there are no efficient tips and tricks that can work so that I may at least get some help finding the round about area the crimson and hallow is. I am also trying to stay away from destroying the world since it is my main world and would prefer not to look over the entire world as it is a large world which means that by the time I found it, it probably would have spread more already. If anyone has any tips or tricks for finding this last bit I would gladly try them because every solution I have found online does not help me in the slightest. I have tried using Tedit to find the coordinates of the last blocks but that did not work and I have also tried the MoreTerraria world viewer to find those last blocks but it keeps giving me an error when I try to draw a world. I have been working on getting my main Terraria world to 100% pure(No Hallow Crimson Or Corruption) and I managed to get the world to 1% Hallow and 1% Crimson but can not find those last 1%s. ![]()
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